Supporting the playful arts, in Australia and internationally

Fair Play seminar program

The Fair Play seminar will be divided into four sessions.

The first session, before the morning break, will feature a contextualizing history of games and play in culture from the earliest stages of the written record to the modern day, as well as the ways in which they are interacting with literature, literacy, science, numeracy, and technology.

The second session will focus on dimensions of culture and education that are newly gaining increased recognition and respect:

  • psychological literacy – the ability to understand how decisions are made: what influences us, the cognitive biases that all humans suffer to some degree, and how we can make better decisions;
  • metacreativity – creative works that foster creativity in their audiences;
  • problem-solving – developing the combination of analytic skill and persistent optimism that enables us to find solutions;
  • systems literacy – the ability to understand interactive, iterative systems, from industrial workflows to political dynamics to ecologies, economies and more;
  • games as poetic systems – combining all the above, an examination of games as poetic arrangements of rules, decisions, incentives, relationships, tests of skill, obstacles to overcome, and other media – from the visual arts, to audio design and music, to dramatic and narrative arts and more.

After lunch, the third session will feature guided discussions on opportunities and obstacles to making the most of games and play in each of the sectors represented: libraries, schools, and arts funding and policy bodies, with some built-in opportunities for emerging themes to vary these categories. These discussions will initially be streamed into sectoral groupings, with opportunities to move between groups, share ideas and cross-pollinate towards the end of the session.

The final session before the end of the day will see attendees returning from the afternoon break into plenary, where we will report back on the previous session, discuss big-picture cross-sectoral ideas, and consider the future of games & play – and what role an institution like APILI can play in that future and in getting us there.


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